What are the Creative Industries?
The creative industries are sectors of the economy that make money from the sale of their intellectual property. This intellectual property comes from the sale of performances and the design of artistic works of art.This way of being is often referred to as artistic or creative practice. This is different to the traditional view of industry which makes money from the sale of things and such as cars, coal, steal,commodities like wheat and corn and services such as the sale of insurance. The following video presentation provides us with a thorough analysis fo the creative industries.
The creative industries developed from government policy documents in Australia and the United Kingdom in the early 1990s.This is because the intellectual property that relates to performances and artistic works can now be licensed in a similar fashion to royalties. This means that a creative practitioner can sell the design of an artistic work to a buyer for a percentage fee of all sales or a once of fee for the work. The creative practitioner can also hold the rights to those works depending on the type of contract worked out.
The creative industries approach has become important to governments around the world. This is because our economies are global and connected together via complex system of electronic trading. In developed countries the past 20 years has seen the creative industries become embedded in almost all sectors of the economy which is tied into the growth of digital media and and the world wide web as a tool that is being used for electronic commerce.
Where once the arts were reliant on government funding they can now become more self-supporting and self-enterprising. This means that governments are now focusing on creative Industry based policy which has seen the word ‘creative’ move a long way from its common usage. Creativity and Innovation are now primal industry drivers.
The Creative Industries now includes sectors such as:
- Advertising Antiques;
- Architecture Crafts;
- Design Fashion;
- Film Leisure software;
- Music Performing Arts;
- Publishing;
- TV;
- Radio;
- Software;
Reference List
DCMS. (1997). Creative Industries Mapping Document. London.
Hartley, J., & Cunningham, S. (2001). Creative Industries: from Blue Poles to fat pipes.Queensland University of Technology, Brisbane.
Howkins, J. (2002). The Mayors Commission on the Creative Industries (No. 020 74682334). London: London Development Agency.
Leadbeater, C. (1999). The weightless society : living in the new economy bubble. New
Tags: Creative Industries, Intellectual Property, IP, John Hartley, John Howkins, Stuart Cunningham
Posted in Creative Industries, IP, Intellectual Property, John Hartley, John Howkins, Stuart Cunningham
No Comments